-
```
Is there any way to add a HUD to the view? i.e. add some 3D objects as an
overlay to show things like the current score, buttons for moving, etc, and
that aren't affected by moving/rotating the …
-
```
Is there any way to add a HUD to the view? i.e. add some 3D objects as an
overlay to show things like the current score, buttons for moving, etc, and
that aren't affected by moving/rotating the …
-
```
Is there any way to add a HUD to the view? i.e. add some 3D objects as an
overlay to show things like the current score, buttons for moving, etc, and
that aren't affected by moving/rotating the …
-
Hi, i really like the Hover Ui kit. I am using it with the oculus rift. I wonder if I can change the sprites which I use for my interface design by hovering? I tried a few things but can't make it run…
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### Game or games this happens in
Any
### What area of the game / PPSSPP
Boot.
### What should happen
Core should work with vulkan renderer in exclusive fullscreen mode. Works in borderless wind…
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In interactive 3D applications I tend to build a framerate limiting feature into the control loop earlier rather than later. Typically whether it's a CAD application or data visualization, even when a…
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### Godot version
4.1.1.stable.official
### System information
Godot v4.1.1.stable - Windows 10.0.19045 - gl_compatibility - dedicated AMD Radeon RX 6800 XT (Advanced Micro Devices, Inc.; 31.0.1405…
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Likely related to objects not getting properly reset or cleared.
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here is my code, I rendered a cube without the line code:"cube.texture.file = 'http://x.babymri.org/?xtk.png';"
But when I add this line of code, I get an error "Uncaught TypeError: fa.setTimeout i…
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Upstream melonDS does not support OpenGL ES, which means that neither does melonDS DS. The software renderer is faster, more accurate, and more compatible than the OpenGL renderer; the only disadvanta…