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Hi Guys, I have a strong feeling that I am asking a very silly question because the repo seems to be handling only the GUI part of the software and seems like there must be another repo that does the …
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It's the job of the asset pipeline to minimize / compress / etc the source.
Among other things, we want uncompressed sources in development, in case we need stepping in the code...
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### What's the use case?
When running dbt pipelines each day, I'd like to automate when views are materialized and when they don't need to be using code version changes. If the code version has not c…
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**Assets required**
o3de-multiplayersample
**Steps to reproduce**
Steps to reproduce the behavior:
1. Set up a GDRi Skybox and Global Skylight (IBL)
2. Add a Cubemap Capture component
3. …
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For most of our films the pipeline for model/rig/animate has been fairly well defined, but our pipeline for the second half of the pipe is pretty weak. Asset management and shading are getting much st…
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Options:
- TinyMCE (_recommended_)
- CKeditor
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### Steps to reproduce
Hi, when i run my flutter project on MacOS 15 beta ,the window always display blank, The issue occurs in both 3.19.5(stable channel) and 3.25.0(master channel) versions.
…
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**Bug description**
When adding the Meta XR Core SDK using the Unity Package Manager (so from the Unity Asset Store), everything works out-of-the-box in the editor and in builds there. In the CI bu…
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I'm trying to create multiple pipelines within a transaction so that nothing will start processing until they are all deployed. I can add the first `create pipeline` command to the transaction, but th…
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Hello,
Could you please add in your documentation all hidden routes and how to use them inside a CI/CD pipelines?
Here what I've found until now.
:warning: All of the following are examples as …