-
Backpack mod (Inmis) and Quiver mod (NYF's Quiver) are dropping outside of the body when they are in the trinkets slot. This is the only downside of this mod hopefully you fix it in future because the…
-
Unter Verwenund der Klassendiagramme und dieser Notizen sollen folgende Klassen erstellt werden:
* Charakter class
* Visibility Modifier : double
* passt Sehweite von max 4 an
* Backpack : B…
-
In the current modpack's version of SophisticatedCore, lollipops may cause a backpack from SophisticatedBackpacks to wipe/dupe a large part of the backpack's contents, as shown in this issue: https://…
-
As you stated on CurseForge, having a Frunace included in Backpacks is the last missing essential thing for Travellers.
If I knew a thing about coding, I would have pulled a request for that to save …
-
@carljbowman @benjiwheeler not sure if you wanted the backpack tile to also have a red-backgrounded delete item in the context menu
The context menu on the sprite list
![image](https://user-images…
-
# Feature Request
### What's the feature you think Backpack should have?
I think one easy way of manipulating the repeatable rows, without having to overwrite the whole repeatable blade file is …
-
I had to run the program 3 separate layer orders. the program wouldn't run the // Alternative Layers & //mask layer order so i ran them separate. I now have 3 different folders with metadata. I also …
-
You cannot buy or pick up any weapon if your backpack is full. Had this with the tron suit on.
-
Hi Martin,
In the BadgeOS enabled website, I have a badge that is 'submission-reviewed' type of a badge (submission is approved by a site admin). And once a badge has been pushed to the Mozilla Backp…
-
when I use this
Model ourModel(FileSystem::getPath("resources/objects/backpack/backpack.obj"));
it tells me that
Cannot open include file:"root_directory" No such file or directory
how can…