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When trying to launch games using the Mame core on Retroarch, some games will crash when attempting to load RetroAchievements.
[es_launch_stderr.log](https://github.com/batocera-linux/batocera.linux/…
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please add support for .cg and .cgp shaders
https://github.com/libretro/common-shaders
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When you set slangp shaders for at least Mesen and BSNES games on Retroarch (haven't tried any other cores), they aren't actually visible in-game, plus it causes massive FPS drops... Any ideas on how …
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# Settings
Generated ROM filename (if available): smmr-v14-619243965-1166397081153765026062685721888008
So, not exactly a guarenteed softlock, but something to maybe look into. If you have the spo…
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I am using [this](https://www.amazon.de/gp/product/B00RSXRLUE/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1) Mayflash GC Controller Adapter to play my games with my emulators. Unfortunately it doesn…
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## About the Development Direction of SRS
SRS3 is currently being enhanced for stability and is being released intensively. This means that SRS3 will not support major changes but will only focus on …
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I am unable to successfully compile bsnes_accuracy, bsnes_balanced and bsnes_performance (I am having the same problem with bsnes_mercury_accuracy, bsnes_mercury_balanced and bsnes_mercury_performanc…
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When I launch the game on retroarch the game gets stuck on a black screen but I think this is my part so can someone help me?
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In interim builds graphics debugger was there, but on stable 2.6.3 it is completely missing, why?
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I couldn't find any mention of this in the repo or forums.
Is there an api method to turn on/off the frontend's frame limiter from the core itself? Some fork of snes9x has a feature called "Fast Lo…