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The executable file requires specific Microsoft Visual C++ runtime libraries.
Seems putting the dll next to the binary makes it work.
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`REP (i, n) REP (j, n) c[i + j] += a[i] * b[j]` があったら `c = fft(a, b)` にするやつ
- [ ] core 言語に新しい組み込み関数 `FFT` `InverseFFT` みたいなやつを足す (あるいは `Convolution` という組み込み関数を足す?) (Jikka.Core.Language.Expr)
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In file included from /usr/local/cuda-10.1/include/cuda_runtime.h:115:0,
from :0:
/usr/local/cuda-10.1/include/crt/common_functions.h:74:24: error: token ""__CUDACC_VER__ is no long…
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```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …
-
```
In line 45 of file stdint.h we see:
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
// compiling for ARM we should wrap include with 'extern "C++" {}'
// or compiler …