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When using the Gamebatte Retroarch core with a Gamecube controller in the first slot, the automatic detection and remapping of the controller will happen over and over, displaying the message "Gamecub…
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Request for enhancement:
As RetroArch support cores for CPS1 and CPS2 I would like to use them in SimpleMenu in combination with SimUI.
Currently there are no sections in `theme.ini` and no rela…
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Take note that CPS2 roms placed in CPS foleder u need to manually assign the dore. Or can we seperate cps1 and 2?
Also note that for PS1 rom in "Bin and cue" format when zipp up together will not w…
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Hi, Many thanks for making this amazing package together. We are trying to adopt it in all our GWAS workflows. Rgraphviz cannot be installed on our cluster environment (Centos), I have tried everythin…
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### Game or games this happens in
ULES01213
### What area of the game
Hi there, i had compile the RetroCore for Use inside RetroArch v1.9.0, i notice the Follow with Monster Hunter Freedom Unite. (…
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When setting “unevenstretch 0” in mame.ini, the window playback looks good, but the ratio is wrong when switching to fullscreen.The same setting is normal in 0.233 and previous versions.
I think the…
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The CPS1 core for MIST is not working and the old releases are not available.
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Can we also get the following Cores for RetroArch:
Parallel64 - https://github.com/libretro/parallel-n64
(Capcom 1) - cps1 - https://github.com/libretro/fbalpha2012_cps1
(Capcom 2) - cps2 - https:/…
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Hello Jotego!
I've tried to play a CPS2 core recently, but I wasn't able to run any game...
Most of the games just show black screen after the "Assembling ROM #0"` progress bar, some of the games li…
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I have tried to build the FBNeo source using the Visual Studio 2019 project / solution, and was able to build it after making some small changes (include path tweaking, project file missing some 3 dri…