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### Validation
- [X] Game has been updated to the latest RE4HD release (v1.1: https://www.re4hd.com/?p=9552)
- [X] Data has been [validated with SFV](https://www.re4hd.com/?p=9454) (a guide to usi…
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About a week ago, I decided to scrap all my mods and start over with a new list since I upgraded a computer with a new graphics card. I uninstalled Skyrim, wiped all the folders left behind manually …
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Hi. I apologize if this is a dup (I tried to search, but is it not easy to distill this into words to search for). If it's not a dup please update the title to something more meaningful.
When try…
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http://www.nexusmods.com/newvegas/mods/50296/
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http://www.nexusmods.com/newvegas/download/1000018509
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## Precommit CI Run information
Logs can be found in the associated Github Actions run: https://github.com/ewlu/gcc-precommit-ci/actions/runs/9657197047
## Patch information
Applied patches: 1 -> 1
As…
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Currently VM are attached to each game object directly. VM object holds pointer to "self_obj" entity.
In original engine there was additional layer between the two which hold info:
- self_obj
- target…
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**Skyrim**
The object class reference for Skyrim does seem complete but this is not verified. There might be missing pages still.
https://ck.uesp.net/wiki/Category:Object_Classes
Skyrim has incon…
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The ellipsis printing of tensors is great, and makes repl programming with `dtype-next` a lot of fun.
In the last week I had an idea for some possible improvements.
Right now, these two tensors …
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http://www.nexusmods.com/newvegas/mods/45138/?