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Hi, first of all thank you for working on this project.
In readme you mentioned that ripping attack animations is top priority task and that you will reveal the procedure if corresponding issue is cr…
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### Device Type
* [ ] RG351P/M
* [ ] RG351V
* [ ] RG351MP
* [ ] RG353M/V/P
* [ ] RG503
* [ ] RG552
* [ ] RGB10
* [ ] RGB30
* [ ] RK2023
* [ ] X55
* [ ] Other device (device name here)
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# User's feedback
> It is slightly difficult to log stats for cooperative or other non-score based games
> scoring options for semi coop games (like beast or fury of dracula) and games with te…
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v0.2.9 introduced localizations, but translations are still required.
#### Translations Done
- [x] enUS (100%) : @anzz1
- [x] deDE (100%) : @shakimas , @Nils89
- [x] esES (100%) : @Yorkylizado
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### Search before asking
- [X] I had searched in the [issues](https://github.com/apache/fury/issues) and found no similar issues.
### Version
0.8.0
### Component(s)
Java
### Minimal reproduce s…
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22x idTip_CommunityFork/clients/dragonflight.lua:244: Usage: hooksecurefunc([table,] "function", hookfunc)
[string "=[C]"]: in function `hooksecurefunc'
[string "@idTip_CommunityFork/clients/dragonf…
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Probably there is an issue with cache?
Here is sorted list of all unique gpus returned by API:
['Vega Frontier Edition Liquid',
'Vega Frontier Edition',
'Titan Xp',
'Titan X (Pascal)',
'…
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### Describe the project you are working on
I mainly work on FRANZ FURY, but also on occasional Game Jam projects.
### Describe the problem or limitation you are having in your project
With the cur…
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**These are the spells added to the core 1.0.0.7 so far**
**Mistake on not adding it to the previous core due to cmake lol**
- [x] new spell_dh_chaos_strike - **core 1.0.0.7**
- [x] new spell_dh_…
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Been playing a couple jobs that have some automated level-sync downgrades of some abilities, and it's _craaaazy_ useful (I hate the button pattern disruption that comes with synced content on some job…