-
In CS 1.6 and CS:CZ, when I shoot, I can see smoke puffs. Half-Life doesn't have it.
10mb gifs
http://s54.radikal.ru/i145/1303/aa/341408e142c3.gif
http://s55.radikal.ru/i150/1303/c9/a9a6335df2a3.gif
ghost updated
5 years ago
-
```
In GrowlTunes you can display the Rating. In iTunes it is possible to enable
half-stars using the terminal.
http://osxdaily.com/2012/04/09/enable-half-star-ratings-in-itunes/
It be great if Gro…
-
Hi guys, I am using the latest version (from `master`) of ionic-rating and I had a issue with that. I don't know much how to explain, but I know it's related with variable scoping.
In a screen I show…
-
Greetings ATX OSM team. I was visiting your city this weekend and noticed some peculiarities on the map. There are a number of signed "half" streets, e.g. 38th 1/2 Street or 45th 1/2 Street, in Austin…
-
I'm on Windows 10 Build 16299 (Fall Creators Update).
I feel like I'm missing something here, but the regs in this project have half of the colors as shades of gray. I get that it's the base16 sty…
-
Seeing very interesting results so far with the code in this repo. I'm wondering if @akanimax or anyone else has had any luck speeding up training with this repo by using half-precision or mixed-preci…
-
I've noticed `clamp` is used four times in `solve.jl`. The problem with clamp is that it is non-smooth so it won't play nice with anything that utilizes derivatives, like Newton Raphson.
A straightfo…
Huite updated
2 weeks ago
-
Are there plans to fix NCCL to perform reductions on BFLOAT16 operands with fp32 accumulation? Otherwise we can't reduce grads without a large loss and have to use fp32 comms which is both expensive i…
-
### Your idea
Ability to select HalfWave Mode View as user default.
_**Peter:** probably best implemented by changing the half-wave setting in Tracks preferences to operate not just on collapsed…
-
# Feature request
Remove non committed new forest from adapt callback, see:
https://github.com/DLR-AMR/t8code/blob/facc24c067dfa0b4299af4919a064e3a9770c2e0/src/t8_forest/t8_forest_general.h#L112-L11…