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Is the Bullet collision library compatible with MTC?
From my understanding by following the moveit tutorials, only this line of code is needed to choose Bullet over FCL in MTC. With this line, is F…
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**Plugin Version**:
**Describe The Bug**:
**How To Reproduce**:
**Expected Behavior**:
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**Additional Context**:
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Typing a certain sequence of characters in XML mode results in a memory leak/infinite loop which eventually crashes the page. To reproduce:
1. Go to https://ace.c9.io/build/kitchen-sink.html
2. Se…
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### Tested versions
v4.3.stable.steam [77dcf97d8]
(These don't have the D3D12 renderer, but the Vulkan renderer still has the same behaviour.)
v4.2.2.stable.official [15073afe3]
v4.1.4.stable.of…
ryi3r updated
3 weeks ago
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Reported by: **[colinlt](https://launchpad.net/~colinlt)**
Date: 2021-10-26T20:41:07Z
Status: New
Importance: Undecided
Launchpad Issue: [lp1948875](https://bugs.launchpad.net/bugs/1948875)
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I'm …
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## Summary
I'm trying to use `IDSelectorBatch` + `SearchParameters`, but it seems like there is a memory leak somewhere.
* If I use `IDSelectorBatch` sequentually without calling `SearchParameters`…
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### Discussed in https://github.com/axios/axios/discussions/5640
Originally posted by **ekerner-com** April 9, 2023
I observed this in Chrome on Mac (so Safari essentially).
I haven't tested…
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If no text is being displayed then gfx.Text.updatePipeline leaks memory when used in d3d12.
There is a defer on encoder.release but that does not seem to be sufficient to release the resources that…
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You're subscribing to observables, but they're not being unsubscribed when the part is removed. Doesn't this create memory leaks?
yorrd updated
11 months ago
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Đang implement anime.js sai dẫn đến việc leak memory gây lag khi chơi lâu