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Hello nebulx29,
Thanks for our work on connecting the dht22 to the pi. As the last piece of the puzzle for my magic mirror, I'm trying to connect a working dht22 to the magic mirror using your modu…
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#
[http://localhost:4000/blog/2024/01/03/fully-homomorphic-encryption](http://localhost:4000/blog/2024/01/03/fully-homomorphic-encryption)
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![image](https://github.com/openzim/ifixit/assets/1029718/7394e2ff-fca4-4fd7-b819-bd7fa550d38f)
What does mean "Original link: undefined" ?
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I have an idea for this project.
## Why?
## What?
magiclink auto associating |auto association
auto associate magic link to a record according to certain rules user provided
## How…
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Tried lots of internal remapping and building with libmagic, but no success. Seems it is looking for a fundamental part of the container that is not there, but I am not sure. I built the library with …
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Currently https://pytorch.org/docs/stable/sparse.html has snippets like below. This requires first removing the angle brackets before trying out the code. I propose to remote the brackets prefix, and …
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Suppose you are looking for a comment from Less Wrong. You remember that it's something X said to Y and contained words Z. So off you go to Google and search for `X Y Z site:lesswrong.com`. What you a…
gjm11 updated
8 years ago
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# Spells & Magic
This mod aims to increase player options by adding new and revised spells, as well as new options for spellcasters (and, in some cases, non-spell casters).
## Special Note…
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### Description
Heyo!
I created a resource with a "Dockerfile" build pack where i put all of my Environment Variables, which should be included at Build Time with the flag "Build Variable?" chec…
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Currently, shaders of different frequencies are fed to the compiler one at a time. This is true not just for vertex and pixel shaders, but other shaders that feed data between stages. The issue is tha…