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https://github.com/MEGA65/open-roms/blob/master/bin/kernal_generic.rom
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In my "wannabe CP/M emulator" for M65 I discovered the issue, that sprites' horizontal coordinate is not there where it should be. I can be wrong, but AFAIK, sprite position etc should be independent …
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Due to its somewhat antiquated version ; is it necessary to have this iverilog rather than just a standard one ?
Specifically, bison generates files differently causing parse.hh / fp.hh not to app…
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Use the HDMI circuit design from the MEGA65 R3 PCB schematic to implement HDMI, freeing up a number of pins (ERRATA#4). We need to verify that the necessary signal integrity is possible via the standa…
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Please update the build referenced by the links.
There are more recent builds available. Perhaps document these?
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Hello everyone,
Although not an issue with the Mega65 project itself, I have encountered an issue while trying to install Vivado 18.03 on Ubuntu 19.04 Disco Dingo.
It seems that Vivado hangings inde…
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in kickstart_dos, PGS has previously experienced:
```
; XXX - 16 bit BNE should be fine here! Why doesn't it work?
; bne partitionerror
beq ddop11ok
jmp partitionerror
ddop11ok:
```…
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Steps to reproduce:
- launch the ROM: https://github.com/MEGA65/open-roms/blob/6223f90e9c55f11076e599984504a8e9aaa9a326/bin/mega65.rom
- enter freezer menu by holding RESTORE
- result: garbage on s…
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I think it would be nice if each SID would not be fixed to a "left" or "right" channel, but have an additional register (maybe $D43F, $D47F, ...) that would pinpoint the "position" of the audio like …
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The reason: Xemu/MEGA65 uses disjoint key scan codes for "C64 keys" and "C65 extended keys". By mistake I converted linearly in `input_devices.c` causing that C65 keys won't convert in positions corre…