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## Problem
To aim at / select an object, you have to aim at its [selectionbox](https://github.com/minetest/minetest/blob/53e126ac49807d066328377c7c06352b0fc1a380/doc/lua_api.txt#L7103).
The select…
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My goal is to convert Gameboy Camera pictures into 3D printable pictures. What I have done is taken an original BMP file and stripped all the colors into different pixels. You can see the examples in …
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## ❓ Questions on how to use PyTorch3D
Does pytorch3d currently have an implementation to calculate the intersection for two given volumes?
The iou3d.py code may be useful but its currently li…
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### Bug Description
The postprocessor throws a segmentation fault when using 3D geometries due to incorrect check of the number of velocity components.
```
Time Step 1, time = 1e-10, dt = 1e-10
…
N4hom updated
1 month ago
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I want to use the Function called merge objects ,but it always cannot work.
I create a box and a cylinder and put them like this in picture1,
then I select the corresponding objects(picture2) an…
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As it stands, there is no way to adequately visualize a deformable body in sim with a camera sensor.
There is currently an internal implementation of a `DeformableCamera` that I've written which vi…
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### Describe the project you are working on
A penguin VR game
### Describe the problem or limitation you are having in your project
Every time I create a `MultiMesh`, whether in editor or in code, …
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Hi,
I am new to Julia and l have a question regarding the construction of high-order element meshes. Specifically, suppose l have high-order SBP operators defined on a triangular reference element,…
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Stateful Materials do not work with XDA restart+adaptivity...
Does anyone care? maybe not...
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There's a noticeable performance bottleneck when modifying a mesh with a lot of faces (anything over 800k on my Radeon 7) - which makes sculpting with the shader running less fun.
My assumption is …