-
```
What steps will reproduce the problem?
1. floating image selected in display mode
2. movement option set to mixup
3.
What is the expected output? What do you see instead?
Movement option seems r…
-
```
Hi,
This is an amazing framework thanks!
I'm trying to move an .obj Object with the accelerometer throu the world. But
if the Object turns 180° around the Y axis for example, the movement aroun…
-
```
Hi,
This is an amazing framework thanks!
I'm trying to move an .obj Object with the accelerometer throu the world. But
if the Object turns 180° around the Y axis for example, the movement aroun…
-
```
Hi,
This is an amazing framework thanks!
I'm trying to move an .obj Object with the accelerometer throu the world. But
if the Object turns 180° around the Y axis for example, the movement aroun…
-
```
Hi,
This is an amazing framework thanks!
I'm trying to move an .obj Object with the accelerometer throu the world. But
if the Object turns 180° around the Y axis for example, the movement aroun…
-
```
Hi,
This is an amazing framework thanks!
I'm trying to move an .obj Object with the accelerometer throu the world. But
if the Object turns 180° around the Y axis for example, the movement aroun…
-
```
What steps will reproduce the problem?
1. floating image selected in display mode
2. movement option set to mixup
3.
What is the expected output? What do you see instead?
Movement option seems r…
-
-
When moving, playing just stops. We should try to get to keep moving for a bit when you let go of the direction key.
ianv updated
10 years ago
-
```
This is a usability review and not a code review.
Is the current tile movement intuitive? Does it make sense to have the tile
slide immediately upon touch, or should it move with the user's fin…