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## Describe the bug
I have a ActionButton, i use the MRTK3 ActionButton prefab.
When i click it in the editor sometimes i have 2 error:
This one is from CanvasProxyInteractor of MRTK XR Rig …
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## Describe the bug
When using built-in rendering pipeline, NormalMapScale property doesn't work in MixedReality GraphicTools Standard/StandardCanvas shader.
## To reproduce
1. Create a new U…
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Hi,
Sorry to bother you with that, but I can't find any information online and you are the closest I can get from a solution : Would it be possible to get PICO4's input with MRTK 2.8 ?
I would n…
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## Prefabs
### Problem
Some devs I've worked with have wrongly concluded that the PressableButtonHoloLens2.prefab and similarly named classes and prefabs work _only_ on HoloLens2. This naming sch…
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### Original issue opened by:
datglove
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## Describe the bug
Encounter an error-- "Configuration could not be retrieved for Microsoft.MixedReality.Toolkit.Speech.Windows.WindowsPhraseRecognitio…
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## Describe the bug
Our project has a root scene that load different scene depending on a custom profile.
The root scene doesn't has any camera. The main camera is in another scene loaded at start…
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### Original issue opened by:
SimonDarksideJ
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## Describe the problem
Add OpenXR generic bindings to the default MRTK Input asset
## Describe the solution you'd like
Zappys playground in…
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Hello,
I am writing this in hope that somebody as an idea on what might be going on in our project.
We had a working 2019LTS project that was updated to 2021LTS with the latest mrtk2 version.
A…
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
…
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### Original issue opened by:
cherrychocolate
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## Describe the bug
The following errors show up after the import of the latest MRTK3 package
`Assembly with name 'Microsoft.MixedReality.Toolki…