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Hi Steve,
Currently the animateToPosition method stops the globe instantly irrespective of its motion and then moves in a straight line to the target coords. How hard would it be to make animateToPosi…
kcajf updated
10 years ago
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We've previously discussed a CesiumJS-like camera for Unreal Engine (https://github.com/CesiumGS/cesium-unreal/issues/11), and the new Dynamic Pawn addresses many of the big camera control issues with…
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I was at the Farm this past weekend and made some notes about its connectivity status and our ideas for space use:
- The current Internet access is beamed all the way from Monterey, 40 Mbps tops, b…
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### Mod source
Factorio Mod Portal
### Operating system
>=Windows 10
### What kind of issue is this?
- [ ] Compatibility
- [ ] Locale (names, descriptions, unknown keys)
- [ ] Graphic…
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I am finding that fmmax can hang or be unexpectedly slow in certain scenarios, specifically on GPU platform with uniform patterned layers and using a vector formulation.
I put together a colab whic…
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I need some one to take the script from CRcti that cleans up the base.
It removes broken buildings trees etc.
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The current assimilation of ICESat-2 with VIIRS is done via the Ball Tree method. The function 'associate' in 'utils_viirs.py' just calls the method Ball Tree on Sklearn:
In the particular cas…
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- tampilan dashboard manufacturing minta dirubah semirip mungkin dengan itekno (informasi awal langsung terlihat yang dibutuhkan)
- report di accounting kas keluar kas masuk (Tampilan report dan Nomo…
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### Initial request
2024-04-19
The intention is to replace the concept of a ‘special coordinate system’ near the poles with a requirement that wind direction should be reported relative to the curre…
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hey Robin, you don't need to do this now, but just think about it.
Issue 1: It would be nice to have filters that can go to 0hz, or like, it was a feature built in. It would also be nice if this fi…