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Game: Galaxy on Fire 2, M3G and Mascot Capsule
KEmulator nnmod 2.16, 2.16.2 Swerve and LWJGL.
What seems randnomly when loading new scene, eg. leaving a station, (once per game open in my experie…
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The vertical direction property is achieved by rotating 90 degrees, causing difficulties in positioning elements if scrolling effect is implemented within the area. Could you abandon the method of rot…
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### Actual behaviour
WebView refreshes to the main page when rotating device
For example, randomly browser in the webview. Before rotation:
After rotation:
### Expected behav…
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### Problem
When rotating a device with an accelerometer the screen turns entirely black before reappearing in the new orientation
### Proposal
A little animation between the two states would be n…
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**Describe the bug**
Double take connect to frigate, mqtt and facebox (green lights), but must to use IP to connect. Cannot use localhost. I have HA installed on Proxmox as VM.
Frigate capturing obj…
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The script is currently not very practical on screens with a vertical orientation as 2 windows will be tiled into long thin strips. To fix this it would be great to be able to rotate a layout so that …
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Create a high score screen showing the leaderboards.
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```
What steps will reproduce the problem?
1. Start a vertical game
2. Rotate the device 90 degress counter-clockwise so the game screen also
rotates (make it so it's aligned vertically with the scre…
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```
What steps will reproduce the problem?
1. Make sure auto-rotate isn't disabled
2. Select song i Alarm Klock so the preview starts playing
3. Rotate phone
What is the expected output? What do you …
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```
What steps will reproduce the problem?
1. Start a vertical game
2. Rotate the device 90 degress counter-clockwise so the game screen also
rotates (make it so it's aligned vertically with the scre…