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Godot V3.0 RC1
Windows 10
Play a simple ogg vorbis stream, it plays in left channel only and stutters. Same setup works fine on same hardware in V2.1.4 official release.
**Ste…
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CallbackInfo::thread uninitialised in RtAudio
cc @mself
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AlsaHandle::hadles not initialised in RtAudio
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Using Core Audio, the built in mic and my USB input device show up in the dropdown.
Both inputs show correct input level in System Preferences i.e. they're both working and I use them for other thi…
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Hey 3DTune-In team,
I'm currently trying to use your library to spatialize the sound of a mosquito (for a Brain-Computer Interface experiment).
I need to use the BRIR files to have a good external…
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In **RtApiAlsa::closeStream()**, **apiInfo** is dereferenced at lines:
**RtAudio.cpp:8027**
`apiInfo->runnable = true;`
**RtAudio.cpp:8036**
`snd_pcm_drop( apiInfo->handles[0] );`
**RtAudio.cpp:8…
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STARTING FILE
Creating options
Creating orchestra
closing tag
Creating score
rtaudio: PortAudio module enabled ...
using callback interface
error: syntax error, unexpected '*', expecting NEWLIN…
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I'm investigating porting from RtAudio 3.0.3 (~2005) to 5.1.0 (~2019) to support Mac.
The task is to replace `RtAudio.*` with the new versions and modify `audioStream.*` to account for changes to t…
mself updated
4 years ago
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Assuming I got the `RtAudio::StreamParameters` usage right, `nChannel` defines the number of inputs (or outputs) and `firstChannel` sets the starting point in the channel list to read from (or write t…