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### Godot version
Master https://github.com/godotengine/godot/commit/0a24f1d
### System information
osx 13.6 / Apple Silicon M1 Macbook Air 2021
### Issue description
[godot-build-maste…
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Hello thank you and apologies!
The issue: Garbo (or what Garbo calls) has forgotten how to handle combat.
After entering combat, instead of running thru the auto-attack, it start trying to move …
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Hi Michalis,
it's again me, Elmar!
I've tested the latest view3dscene-4.3.0-win64-x86_64 from 14-Dec-2022 02:55.
When I scale in and out my test-scene (see attachment), the scaling gets "stu…
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Hey there. Just trying out your new release. Without knowing too much about the inner works of OCR, I would assume it to be able to pick up a regular in game chat. It finds no text. I then tried makin…
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I am getting the following error:
```
E/ARCore-LocationProvider: Exception during latest FLP api client construction. Falling back to legacy: com.google.android.gms.location.FusedLocationProviderC…
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## 公告
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Hi, thanks for your great work,
In the related paper Towards End-to-End Unified Scene Text Detection and Layout Analysis, it mentioned the evaluation of line-based detector in Table 3. However, the …
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### Description
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I'm tying to source build moveit2 form main branch but getting error:
Starting >>> moveit_common
Starting >>> moveit_resources_panda_description
Starting >>> moveit_resource…
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Hello all,
I have been using moveit for my research (Python). I want to check for collision and know that moveit_commander (RobotCommander, PlanningSceneInterface) does not support CheckCollision o…
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**Have you looked for this feature in other issues and in the docs?**
Yes
**Is your feature request related to a problem? Please describe.**
_A clear and concise description of what the…