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Hi Ryan, you mentioned in https://github.com/facebook/Ax/issues/751#issuecomment-990472001 that this method includes materials composition as input parameters (solar cell use-case). Two questions:
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All that Teeworlds had seen over the years in terms of water visualization was either static tileable water or quads going in circles or from left to right. For today's day n age not very satisfying. …
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- [ ] CA-A CANCER JOURNAL FOR CLINICIANS
- [ ] LANCET
- [ ] NEW ENGLAND JOURNAL OF MEDICINE
- [ ] JAMA-JOURNAL OF THE AMERICAN MEDICAL ASSOCIATION
- [ ] NATURE REVIEWS MOLECULAR CELL BIOLOGY
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Admittedly the title of the issue is a guess, but I'd also call it an educated guess. Took us 3 hours to figure out *something* that would un-bork our save and deleting Billy-Bobdas Kerman was what d…
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## Description
Update flagged storage, or create a new storage, so that the ComponentEvent contains information about the component before and after the change.
* Insert contains a copy of the val…
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I found the performance of matter.js is worse than box2d.js (only 40%)
There is a test I created:
http://fatidol.com/phy-benchmark/
There are many different box2d.js projects , I chose https…
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### Component
systemd-stub
### Is your feature request related to a problem? Please describe
For distributions that store many initrds and kernels in the boot partition, UKIs present a proble…
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I have an issue with determining which bodies are involved in colliding with my btGhostObject.
This is how I create my btGostObject:
`ghost = new Ammo.btGhostObject();
ghost.setCollisionShape…
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I've already added the DSG project in the OpenSim's dependencies, although I can't get it to work. I have the settings on standalone, when I try to connect to the server, it doesn't get past handshake…
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- *Related to https://github.com/godotengine/godot-proposals/issues/2616.*
### Describe the project you are working on
3D space narrative game
### Describe the problem or limitation you are h…