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From https://github.com/AnalyticalGraphicsInc/gltf-pipeline/pull/203/:
> The glTF spec does not define `NORMAL` and `TANGENT` attributes. See
>
> https://github.com/KhronosGroup/glTF/tree/master…
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I've built the wpe buildroot and I cannot figure out why canvas or webgl are not antialiased.
Platform is a Raspberry Pi 2.
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With the changes to the parser in #44, we should take advantage of the sequential ids and move from dictionaries to lists in the graph data structures wherever possible.
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In file CCRenderer.cpp, line 876, 2dx checks the MaterialID of the command, and if "newMaterialID == MATERIAL_ID_DO_NOT_BATCH" the command will not do batching.
In file CCTrianglesCommand.cpp, line 81…
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Hello,
I have been working with PythonOCC for a while, and with the new version python-occ 0.17.3, it is now impossible to execute an export to X3D from a Tesselator Object :
**tess.ExportShapeT…
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![2016-08-18_16 23 20](https://cloud.githubusercontent.com/assets/916092/17793956/4aaa725e-6560-11e6-8406-1364f835bf1d.png)
![2016-08-18_16 23 22](https://cloud.githubusercontent.com/assets/916092/177…
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If I were to use the Vertex Color New, will it be efficient coloring 10000 points or more? Cycles Vertex Color does not mind millions of points right?
Another quick question related to above: with…
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Discovered as kind of a sub-bug of https://github.com/gfx-rs/gfx/issues/1101 , but it is a different error happening in a different place so it seems wise to split it off into its own issue.
To rec…
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#### Summary
As described [here](http://forum.adamslair.net/viewtopic.php?f=4&t=812), there is currently no easy and convenient way to assign a UV offset to a texture.
#### Analysis
- While this coul…
ilexp updated
7 years ago