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### System Information
opencv git repo: https://github.com/opencv/opencv/tree/4.7.0
Branch: 4.X
Building X64 with CMake 3.15.3 for Visual Studio 2019 on Windows 10
### Detailed description…
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(deep3d_pytorch) C:\Users\User\Deep3DFaceRecon_pytorch>python test.py --name=model --epoch=20 --img_folder=testimage
----------------- Options ---------------
add_image: True
…
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### Godot version
4.0rc2
### System information
Windows 10
### Issue description
It appears that under certain conditions, the import of a Visual Shader attached to a node in a Godot 3.…
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I am experiencing a build failure when trying to build clang on Windows 11 ARM64 using the Visual Studio Compiler.
Current head: 938a73422e0b964eba16f272acdfae1d0281772c
```sh
cmake ^
-G Nin…
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I use Windows 8.1 and Visual C++ 2015. Everithing works fine with Lua v.5.1.5.
I built LuaCOM for Lua v.5.3.5 in the same way, but using macro NLUA51. Everything comiled and linked successfully. But…
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| | |
| --- | --- |
| Bugzilla Link | [47932](https://llvm.org/bz47932) |
| Version | trunk |
| OS | Windows NT |
| Reporter | LLVM Bugzilla Contributor |
| CC | @AaronBallman,@pogo59 |
## Extended…
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**Version/Branch of Dear ImGui:**
Version: 1.89
Branch: Docking
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp
Compiler: Visual Studio 2022
…
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I managed to install and use the plugin in UE 5.3.2, but currently the FMU's I'm exporting from OMEdit are throwing errors.
I came to understand that there were two types of FMU's, co-simulation and…
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```
building 'spacy.training.example' extension
error: Microsoft Visual C++ 14.0 or greater is required. Get it with "Microsoft C++ Build Tools": https://visualstudio.microsoft.com/visual-cpp…
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Your example app won't compile in Visual Studio 2012 without putting at the top of shadowMapLight.cpp:
```
#undef far
#undef near
```
Otherwise, it looks great! Should be part of oF core, in my opin…