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### Discussed in https://github.com/alvr-org/ALVR/discussions/2081
Originally posted by **Mrinohk** April 21, 2024
Basically title. At first I thought it was the quest hand tracking taking ove…
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As the title implies. With default positional and orientation filter settings, positional tracking and therefore controller fling velocity on version 1.5.0 is slower and impeded.
It appears as thou…
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Pico support using openxr mobile sdk with [guide here](http://developer.pico-interactive.com/document/doc) and [SDK here](https://sdk.picovr.com/developer-platform/sdk/Pico_OpenXR_Mobile_SDK_2.0.1.zip…
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### Describe the bug?
When the game is running with VR controllers connected, the deadzone information is taken from `SkyFrost.Base.AppConfig`. Recently, `SkyFrost.Base.Models.dll` was added to Reson…
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## Description
In hardware encoder mode, if you don't move the headset, the color of the screen gradually changes, so after 10 minutes it becomes so pixelated that you can't see anything.
The prob…
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Maybe there are some bugs in the plugin initialization detection in 1.1? Now the plugin will only start properly if you open Streaming Assistant and start steamvr while the plugin is showing "initiali…
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Not sure if this intended or not. But upon initializing steamworks. My xbox one controller is no longer recognized within unity. No inputs will reach it until i close steam. I can get the game working…
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Could be possible to use steamvr controllers as a way to keep tracking your hands when the leap camera isn't seeing them?
think about either vive trackers or wands tied to your forearm + a hand to …
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As the title says, When you try the VR, and you are holding a weapon in your hand.
You then try to open a chest, open a door, Pick something up, Everytime you press the TRIGGER when the display says,…
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There are a couple of things I want to have done for a version ~~4~~ 5 of Local Radio. The main overarching goal is to rewrite the core of Local Radio to make it work more reliably. Adding new functio…