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I saw an issue on discord that a person didn't know they needed to point to the .so files with LD_LIBRARY_PATH. Should probably add a little documentation about that just because not everyone who use…
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Type: Bug
## Issue Description ##
## Steps to Reproduce ##
fresh install of vsc
## Expected Behavior ##
highlighting and code completion to work
## Actual Behavior ##
none of that works
…
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Hi
I'm trying to load my GFA file, but I'm getting an error.
```
gfaestus *.smooth.gfa *.smooth.chop.og.lay
loading GFA
loading GFA with 734 nodes, 1003 edges
adding nodes
adding edges
add…
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I'm completely new to Vulkan, following vkguide.dev to get my first app running. I'm getting an error saying that instance create info flags must be 0, conflicting with the following logic in VkBootst…
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Type: Bug
*Context*
- Managed Dependencies: on
- Cloud SDK Version: 420.0.0
- Skaffold Version: v2.1.0
- Minikube Version: 1.29.0
I'm using VS Code with Docker for Desktop to develop a Kuber…
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Hardware Driver
GTX1080Ti
NVIDIA-SMI 510.47.03 Driver Version: 510.47.03 CUDA Version: 11.6
Running ./prboom-plus gives me:
./prboom-plus
INFO: Vulkan Loader Version 1.3.211
M_LoadDef…
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I'm trying to use Hello-XR as an example for my own DirectX12 implementation for OpenXR, and when running the Hello-XR example on a Vive Pro with SteamVR, the sample crashes trying to render a frame.
…
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In windowed mode VK_PRESENT_MODE_MAILBOX_KHR is locked to 60 fps.
In fullscreen mode VK_PRESENT_MODE_FIFO_KHR is not locked to 60 fps.
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Type: Performance Issue
## Issue Description ##
## Steps to Reproduce ##
## Expected Behavior ##
## Actual Behavior ##
## Logs ##
### OmniSharp log ###
Post the output from Output--…
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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### Godot version
4.0 alpha 14, master
### System information
iPhone…