-
-
**Title: *GameEnvironment*
- Initializes the game environment with an empty map, no players, no items, and no shrinking zone.
- Creates a large open-world map with diverse terrain.
- Spawns items ra…
-
**[ UUID ]** ca353dae-accd-4422-8064-221bd6ad32e4
**[ Session Name ]** Future of art in the eyes of young generation
**[ Primary Space ]** Youth Zone
**[ Secondary Space ]** Openness
**[ Submitter's…
-
The world freezes (probably forever) when World#findNearestStructure gets called and the config below is used.
For example the mod ChocolateQuestRepoured uses that function.
(When someone has this i…
-
@tleunen first thanks a lot for creating react-mdl. I came from .NET and angular world and I surprisingly recognized that there is not any feasible ui framework for React so far (apart from horrible a…
-
It would be nice to be able to turn off ore generation entirely. I've been playing around with this for a while now and it appears that the mod generates ores in the main biospheres regardless of wha…
-
**Describe the bug**
I am tryting to do batch inference, so the inputs needs padding. When using `replace_with_kernel_inject=True`, the engine output is incorrect. setting `replace_with_kernel_inject…
-
OK so i got some questions first... is if i can use this on non paper servers/worlds/ so also crack the major world seed?
This is important beacause im trying to crack the seed of a famous modded ger…
-
## Command
unthink generate resource my-resource-name
## Arguments
1. Kebab-cased name for the resource. E.g., "hello-world"
## Default Result
By default, the following file(s) will…
-
Each time I enter the game, the selection screen for a starter doesn't pop up. I've made numerous worlds, and even updated both generations and forge to the most recent updates for 12.2, but nothing c…