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Make a start with enemy AI: Walk towards the player and use basic attacks on them. Also make them die when their HP gets too low. Use a state machine
TODO:
- [ ] Make spawned enemies target the …
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**Issue #25123 already open but @NBTX is unable to reopen it, please make sure to check it out.**
> ## Steps to Reproduce
> 1. Create a MaterialApp and Scaffold
> 2. Try to apply a `floatingActio…
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**[ ID ]** 20a71bd5-2d04-42a3-a195-30344559da04
**[ Submitter's Name ]** Will Hurt
**[ Submitter's Twitter ]** @_willhurt
**[ Space ]** exhibit
**[ Secondary Space ]** digital
**[ Exhibit Method ]…
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```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…
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```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…
-
```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…
-
```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…
-
```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…
-
```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…
-
```
There are a few things we can do to clean up the MapController.
1. Implement the remaining API calls for the Google API v1 MapController.
2. Remove the AbstractAnimationRunner. It accesses MapVie…