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Not sure if it is the generation manager problem...
I try to regenerate my world (actually, two different worlds) with Steam Power installed and get this crash every time on loading:
```
// Daisy, da…
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I was told this might be your mod crashing the client.
Any ideas?
---- Minecraft Crash Report ----
// Don't be sad, have a hug!
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Update from @carreau :
Reopening, tagging 5.4 we should vendor shutil_get_terminal_size.
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After installing ipython `sudo apt-get install ipython-notebook` , `ipython` it appears a error, …
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I was going through and creating my own private modpack when this happened...
Please Help!
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 1/18/17 3:40 PM
Description: There …
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I know people have suggested the Archimedes' Ship mod in the past, but a new developer took it over, and form what I can tell, is MUCH more stable than the early versions. I feel that it should at lea…
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I am trying to replicate my Grasshopper algorithm on Sverchock
https://www.behance.net/gallery/Single-Stroke-mimicry/14936449
And here what i managed to achieve yet:
1) I tried to use @zeffii 's SN …
ghost updated
7 years ago
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---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 5/23/17 9:36 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml…
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Everytime i create an new world in my modpack it chrashes... can anyone help me?
crash-2017-04-09_18.04.36-server.txt
---- Minecraft Crash Report ----
WARNING: coremods are present:
Core…
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Seems to be broken.
Despite numerous victories in Arms Race & Demolition modes it doesn't seem to be registering them.
Ok it is not a gamebreaker but it is nevertheless a bug.
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In an attempt to use "Archimedes Ships Plus" its support library appears to have triggered a null-pointer dereference in CCTweaks.
To me it appears as though MovingWorld attempts to set the "ship" in…