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```
Gamekit is in very good shape in term of graphics and model pipeline (work
directly with Blender file) now but the physics support is quite limited.
For example, no compound shape and constraint…
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## Is your feature request related to a problem? Please describe.
When exporting materials & textures to a larger project, you might find yourself re-using textures/materials for several objects.…
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**Godot version:**
v3.2.3 (Godot_v3.2.3-stable_win64.exe)
**OS/device including version:**
Windows 10 Version 2004
Intel UHD Graphics 630 / GeForce GTX 1650 (on a laptop)
Dell Universal Dock D6…
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This issue came about yesterday as I was trying to diagnose a problem with the uplogic module not being detected, but due to this crash bug, the Blender Game Engine component is rendered completely us…
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### Describe the issue
Hi!
I'm trying to use BlenderProc to render a scene that includes a BVH.
When I set the render device to GPU, the BVH building process always gets stuck like this:
![ima…
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Hello,
Why unreal is so different?
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Hello,
I have attached a simple model (a 5-vertex pyramid with some colors) generated by a tool of my own, so there's still a possibility my exporter is buggy, though I believe I strictly followed …
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Several reports in blenderartists point out that the Global Dict gets clear out when a blend is loaded in a game.
I need to test it.
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Without an OpenCL runtime installed, I get
`OpenCL driver API error (code: -1001, file:/var/tmp/pamac-build-urs/luxcorerender-git/src/luxcorerender/src/luxrays/devices/ocldevice.cpp, line: 72): -100…
Urs11 updated
3 years ago
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Hello,
maybe I just do not have enough foreknowledge, but I am confused about trajectories and could not find sufficient documentation. If you could point me to a some sources or answer a few ques…