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I know it's ambious to add this feature to a small game like ours but you can make so many effects with it, like fun destruction.
I made destroyable walls, but destroying them is very boring.
If one …
ghost updated
8 years ago
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### Terraform Core Version
1.3.7
### AWS Provider Version
4.51.0
### Affected Resource(s)
aws_security_group
### Expected Behavior
1. When removing the security group along the rules referencin…
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Hi,
Thank for such an wonderful repo. I was trying to train the model with a custom dataset using the lora script and getting the below error:
```
[2024-10-29 17:59:25,985] [INFO] [real_accelerat…
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Is there a specific reason that CollisionObjects are mostly created in the constructor of a simulation object, but never explicitly de-registered or destroyed? Would it be reasonable to include the cr…
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Hi Wopster, what would you need from our side to allow AI to create the tramlines?
https://github.com/Courseplay/Courseplay_FS22/issues/2362
General integration of fruit destruction is not wanted …
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To keep it as short as possible: Have recently been using the 1.7 HBM, looked for a 1.22.2 port for a modpack, fantastic this looks great. Get to testing and see that the time to process the large nuc…
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I control Cephalid Constable and Thassa, God of the Sea. AI played Dark Hatchling and targed Thassa, God of the Sea for destruction. Thassa is indestructible so Cephalid Constable would have been a be…
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#### Problem
The InteractionModelEngine is not cleanly clearing up `mpFabricTable` and `mpExchangeMgr` today on `Shutdown`. Doing so invites a world of problems in the SDK:
1. `ReadClient` cont…
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For DEV and STAGE emails sent for Refusals, Withdrawals, Data destruction, and deceased participants, please add "TEST" to the subject line to make these more clear.
(An example of the deceased su…
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```
Revision URLs:
http://code.google.com/p/freebase-site/source/detail?r=4775
Purpose of code changes:
look at log message
When reviewing my code changes, please focus on:
avoiding destruction
…