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Complied with VS 2015 and already change to release build (DeSmuME-VS2015-x64-Release)
Setting: Both OpenGL and Software mode (Native resolution).
It's still slow down as before.
Any other de…
tabnk updated
7 years ago
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Hi,
Vulkan is hard, but it is FUN language. Thank you for your efforts.
This is my question and request that you might concern on.
vkCmdBlitImage supports blit and stretchblit (with LINEAR, NE…
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I used the guide "Sim Your Own Char" wrote the /simc, copied the code and paste it on simulate tab with scaling enabled. ticked the following; Intellect, crit, haste, mastery and versatility. pressed …
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The public version of GLideN64 has been released, along with source code: https://github.com/gonetz/GLideN64/releases/tag/Public_Release_!
It should replace Glide64 For PJ64, per zilmar's plans, and …
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A number of older textures used [chroma-keying](https://en.wikipedia.org/wiki/Chroma_key) since it was supported by DirectDraw and D3DX. Windows 10's Direct2D includes a Chroma-key [effect](https://ms…
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I'm searching for a real cross platform support library - but all of them did not have windows support...
Ok I'm normally workign on OSX and Linux - but for my current project; I want also to run it o…
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I'm glad this moved on from SourceForge. GitHub is better. I was thinking about creating an account there to submit this bug report. Good thing I waited. Didn't expect this. Props for the move.
Any…
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Have a small laptop with an Intel GPU.
DX9 and DX10 work. OS/DxDiag shows DX12. DX11 doesn't work.
OpenGL examples say there's no OpenGL support. But I'm not interested in them anyway.
Also …
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Running European Air War (EAW) demo with the directdraw renderer shows no viewport to the game world, although the HUD appears. This occurs with S3 Trio driver and more than 1mb of video memory (vram)…
ghost updated
8 years ago
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When I try USB printing I get the temperature readings for the bed and nozzle but they dont increase.
also If I wait for a while (20 mins with no apparent increase in the temps) and then just press …