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Hello!
Just wanted to confirm that I tried this with MSFS and it seems to work well so far, there are issues with the in-game HUDs but those can be turned off in the "Assistance options" menu. Othe…
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Some of the logic in the geo indexing config uses a series of fallbacks to generate a "modified date" for the metadata itself:
https://github.com/sul-dlss/searchworks_traject_indexer/blob/bbb0e6c0d98…
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I have read the documentation here and also of [a reddit comment](https://www.reddit.com/r/nvidia/comments/10z2ra9/comment/j81f9te/?utm_source=share&utm_medium=web2x&context=3) that explains the diffe…
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# Feature Request
## I confirm:
- [x] that I haven't found another request for this feature.
- [x] that I have checked whether there are updates for my system available that
contain this f…
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I suggest making a whitelist in a separate txt or csv file and pulling it from the repository so as not to update the application every time because of some new game added.
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The “classification” facet is currently as the first list below as what is now indexed “type_ss”. However there is a field setup for hierarchical facets called “type_facet” generated in a post xslt i…
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Did anyone make it work?
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This would be intended for internal non-dev users and external users interested in cocina.
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Will there be native support for Black Myth Wukong?
because I tested it, the FG synchronization was strange and also the hair on the character and other textures were strange, just like when there is…
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Fps highly drop in `Bridge to Hel` to around 11 fps , not happen under windows, same settings
https://www.ign.com/wikis/hellblade/The_Bridge_to_Hel
Ray tracing : Medium
FSR: Quality
Other sett…
biji updated
9 months ago