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`planutils --remove planner`
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It would be nice to have some information on this side of things. I know @tmeasday has been digging into it a little bit.
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Right now, we use Lab only for reporting. Ideally, we would use it also to run the experiments. There are several bugs with our current experiment script (e.g., issue #82) and using the Lab code for i…
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First, thank you for building this amazing project!
I was trying to programmatically generate 3d-printable enclosures and came across sdfx and it seems like a very good fit.
I ran `examples/box/ma…
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## Context
Jason has a really nice description of this in the Problem section of #1569. But in short, today a step in a Taskrun waits to start until it sees a "READY" value that is populated by the…
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##### Minetest version: 5.3.0
##### Summary
`player:get_player_velocity()` returns non-null vector even if the player is not moving at all and touching ground (negative Y-component), see [this v…
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**Describe the bug**
If I interrupt training and then attempt to resume using the --load parameter, there is a dip of random size in the mean reward. This dip was not there in version .8. It is there…
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## TLDR:
- Items and Real world parts shouldn't be the same thing
- Inventree is missing a way to auto-generate part Name, Description and IPN
- I am proposing some new way to manage complex series…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Sub resource editing was introduced in Godot 3.1 It's useful and improv…
reduz updated
3 years ago
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# Bug Report
**Ionic version:**
[ ] **4.x**
[x] **5.x**
**Current behavior:**
In iOS, using @ionic/react, if a user scrolls until triggering the Safari "scroll bounce" while an IonButton is u…