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I am very interested in training on different turbulence datasets, and your work has inspired me a lot. However, I am not familiar with the fluid background. Is there any code to generate training dat…
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**Description of the Bug**
steam and creosote broken texture in UI, buckets and tanks
**To Reproduce**
1. placing the fluid show the texture not broken
2. n/a
3. only seeing in the ui, holdin…
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I think I know why you're opting to use `container-fluid` classes, (I assume you want background color to extend to edge of page?)
This is a common design pattern, but what you can do is this:
`…
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**Is your feature request related to a problem? Please describe.**
Trying to detect how full the buffer tank of a fluid loader is with a comparator to only send a tank cart when it's full, comparator…
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Can't a man get his player x asie x fluid api with some bikeshedding sprinkled on top?
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# Describe the bug
Generate the river (fluid) scene faild, and throw a camera view error:
File "/mnt/Nerf001/rain/Projects/openSrc/infinigen/infinigen/core/placement/camera.py", line 413, in c…
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Anyone know if there are any viable config options to enable driking driectly from source (sneak+right click) for modded fluid blocks? Currently this only seems to work for vanilla water sources.
I…
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as this was a known bug, no need to explain
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### Your GTNH Discord Username
Chuffer#1234
### Your Pack Version
2.6.1
### Your Server
SP
### Java Version
Java 21
### Type of Server
Single Player
### Your Expectation
I went to sleep in …
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This issue mainly serves as a discussion for adding more cases in the system tests, starting from the `release_test` test suite.
The test suite is specified in https://github.com/precice/tutorials/bl…