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Recently installed Xdrip+ for G5 on Samsung S6 (Android 7.0). High/Low alarms will not sound properly. When triggered I get a fraction of a second of sound only, so all I hear is a brief beep. The …
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Short Description
The Viro platform enables developers to easily build immersive **native** VR experiences using familiar web and mobile technologies. If you are interested in building new VR appl…
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Hi Fail2ban devs,
Since the beginning, I receive donations for this project. Even if I'm still in the top 3 contributors in terms of commits, I'm not active on this project since many years and don…
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Oculus and Samsung browsers (and I believe pretty soon Chrome) have the ability to display a browser window in VR. So far these are only on mobile devices that don't have separate monitors (or do they…
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# UPDATE: Change committed on #785. Please see #375 instead (rewritten/newer) for further standardization efforts on this.
PROBLEM
- requestAnimationFrame() is not sufficiently rigidly enough defi…
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hi. not sure how to get started with gear vr framework. i apologize if this is not the place to post, but just wondering if there's a tutorial. i've seen some powerpoint tutorials but i can't seem to…
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Hi,
I am investigating the 360 or panorama video player and I noticed that youtube has started to support the panorama video from this March.
So I am wondering that exoplayer will support the 360 de…
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It seems that the GvrProfile is useless since GVR SDK 1.0.0 . If the unity has native GoogleVR support, how can i set the screenSize、fov、distortion parameter to adapt to different VR glasses.
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I'd like to start a project using React VR but I don't know what device I can buy.
Is Oculus Rift supported? I see you mention that Carmel VR is supported on Samsung Gear VR, but you don't mention …
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When attempting to request runtime permissions on daydream-based device, permissions work successfully, however, when attempting to request runtime permissions on cardboard-based device (non-daydream-…