-
Not so long ago, in presentations, AMD announced support for mesh shaders in DirectX 12 Ultimate. So, will there be mesh shaders in the Vulkan API, and not just for NVIDIA? Will it be an extension or …
-
From a few conversations with @mikolalysenko I learned that languages like R and libraries like scipy which are known for amazing math are just binding to the same old Fortran libraries (and in a few …
-
Hi thanks a lot for this really cool library.
I've taken it for a spin on M3, and saw on it that GEMM seemed to perform better on MPS.
Do you have any suggestions as to why ? Any way we could help…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | Windows 10.0.22621
Queue | Galaxy
Baseline | [0752378cc320f6fc1a5a3c0ae6630546a45d0552](https://github.com/dotnet/core-sdk/commit/0…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | Windows 10.0.22621
Queue | Pixel
Baseline | [0752378cc320f6fc1a5a3c0ae6630546a45d0552](https://github.com/dotnet/core-sdk/commit/07…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | Windows 10.0.22621
Queue | Galaxy
Baseline | [b40c44502deca1e7f51674b97b2d6ca2d5e0abac](https://github.com/dotnet/core-sdk/commit/b…
-
### Description
Hi,
I'm having issues with the Window VM export where drawing operations are offset by 1 unit when using variables to draw.
I am working at high precision/zoom, to the point where '…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | Windows 10.0.22621
Queue | Galaxy
Baseline | [1741345c6399ae203d8f259fb12fb873dac5129d](https://github.com/dotnet/sdk/commi…
-
I checked your reply of first issue that's you released a version "1.0.2-hotfix-3" last week, but there still is another issue.
it says `java.lang.RuntimeException: Could not execute entrypoint sta…
-
### Run Information
Name | Value
-- | --
Architecture | x64
OS | Windows 10.0.22621
Queue | Galaxy
Baseline | [d0f8457eb7eef211194c616561a7b2f28850374e](https://github.com/dotnet/core-sdk/commit/d…