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### Preflight Checklist
- [X] I use the latest version of YouTube Music (Application).
- [X] I have searched the [issue tracker](https://github.com/th-ch/youtube-music/issues) for a feature request t…
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### Preflight Checklist
- [X] I use the latest version of YouTube Music (Application).
- [X] I have searched the [issue tracker](https://github.com/th-ch/youtube-music/issues) for a bug report that m…
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### Preflight Checklist
- [X] I agree to follow the [Code of Conduct](https://cider.sh/legal/conduct) that this project adheres to.
- [X] I have searched the [issue tracker](https://github.com/cidera…
92555 updated
3 weeks ago
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### Preflight Checklist
- [X] I use the latest version of YouTube Music (Application).
- [X] I have searched the [issue tracker](https://github.com/th-ch/youtube-music/issues) for a bug report that m…
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**Describe the bug**
In the current beta build of GB Studio 4, I've encountered a bug where entering tracker mode in the music editor and clicking on the effect column would freeze GB Studio until I …
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# Compatibility Report
- Name of the game with compatibility issues: GRIP Combat Racing
- Steam AppID of the game: 396900
## System Information
- GPU: GeForce GTX 1070
- Driver/LLVM version: nv…
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Would be possible to make the music engine to resync if it detects NTSC/60hz at boot? So the music is not speeded up when played at NTSC/60hz. This Master System conversion was designed with PAL/50hz …
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##### System information (version)
- OpenCV => :grey_question:
- Operating System / Platform => :grey_question:
- Compiler => :grey_question:
##### Detailed description
OpenCV Err…
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Hi,
I'm developing a cross platform Qt/QML music (with video support in future) player. It can be found [here](https://sourceforge.net/projects/muzika-player/), if anyone's interested.
Currently I u…
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I'm looking in to using this in my game engine where audio may be minutes long, and audio may loop as well. Looking in to it this library does not seem to support seeking + reading specific sample cou…