-
```
I've tried to compile poly2tri on OS X 10.7 Lion, but it with this error
message:
ld: library not found for -lOpenGL
I've attached a patch which fixes the problem by using the OpenGL and Cocoa …
-
```
I've tried to compile poly2tri on OS X 10.7 Lion, but it with this error
message:
ld: library not found for -lOpenGL
I've attached a patch which fixes the problem by using the OpenGL and Cocoa …
-
```
I've tried to compile poly2tri on OS X 10.7 Lion, but it with this error
message:
ld: library not found for -lOpenGL
I've attached a patch which fixes the problem by using the OpenGL and Cocoa …
-
```
I've tried to compile poly2tri on OS X 10.7 Lion, but it with this error
message:
ld: library not found for -lOpenGL
I've attached a patch which fixes the problem by using the OpenGL and Cocoa …
-
```
I've tried to compile poly2tri on OS X 10.7 Lion, but it with this error
message:
ld: library not found for -lOpenGL
I've attached a patch which fixes the problem by using the OpenGL and Cocoa …
-
```
thank you for you open source this library at first,i’m a app developer for
five years,i don’t use OpenGL, i have many projects using this 360
library,see many replaceable librarys ,but no one b…
-
```
thank you for you open source this library at first,i’m a app developer for
five years,i don’t use OpenGL, i have many projects using this 360
library,see many replaceable librarys ,but no one b…
-
```
thank you for you open source this library at first,i’m a app developer for
five years,i don’t use OpenGL, i have many projects using this 360
library,see many replaceable librarys ,but no one b…
-
### Question
I’m looking for a cross platform GUI solution that can display a native render surface, ideally being presented to by a native C++ library. I’ve seen lots of discussions and posts about …
-
The command used to launch the game is:
```
/usr/bin/java -Djava.library.path=/data/minecraft/versions/1.21/natives -Djna.tmpdir=/data/minecraft/versions/1.21/natives \
-Dorg.lwjgl.sy…