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Support PALplus Decoding. Likely there's little "real life" use for that but it would be interesting to see how much improvement there is between PAL and PALplus.
An interesting paper with example…
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```
[The following is a template to help you fill out a more informative
report]
Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more info…
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```
What steps will reproduce the problem?
1. Convert Capcom vs SNK 2 EO PAL with discex and put it on the Games Folder on
the SD Card.
2. Start Nintendont and select Capcom VS SNK 2 EO.
3. The Game …
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```
What steps will reproduce the problem?
1. Convert Capcom vs SNK 2 EO PAL with discex and put it on the Games Folder on
the SD Card.
2. Start Nintendont and select Capcom VS SNK 2 EO.
3. The Game …
-
```
What steps will reproduce the problem?
1. Convert Capcom vs SNK 2 EO PAL with discex and put it on the Games Folder on
the SD Card.
2. Start Nintendont and select Capcom VS SNK 2 EO.
3. The Game …
-
```
What steps will reproduce the problem?
1.Load any Pal game, or Gran Turismo 2 for extreme test.
2. Record avi.
3. Check recorded avi.
What is the expected output? What do you see instead?
Expecte…
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clang version 5.0.1 (tags/RELEASE_501/final)
```
[ 1%] Building CXX object lib/Common/Core/CMakeFiles/Chakra.Common.Core.dir/Api.cpp.o
In file included from /var/tmp/paludis/net-libs-ChakraCore-…
l29ah updated
6 years ago
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Just noticed when testing vs PCSX2 that my PAL version of Baldurs Gate runs at 60FPS in Play when it should run at 50FPS.
Looking at the code Play fixes the VBlank interval to 60 per second whilst it…
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```
What steps will reproduce the problem?
1.Load any Pal game, or Gran Turismo 2 for extreme test.
2. Record avi.
3. Check recorded avi.
What is the expected output? What do you see instead?
Expecte…