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### What I am trying to do
I would like to build an GUI app which could work on Windows, Linux libc & Linux musl
### System info
```
[denis@dz-artix ~/repos/dvui]$ git remote get-url origin
https…
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With `SDL_VIDEO_DRIVER=wayland` or `SDL_VIDEO_DRIVER` unset, [`SDL3.SDL_Init`](https://github.com/ppy/osu-framework/blob/2ec0642943c077e8ebfb1aa58e4bb9971faee640/osu.Framework/Platform/SDL3Window.cs#L…
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This is a task for right before we finish SDL3.
Right now we have a comprehensive document of all the API changes in docs/README-migration.md, but we should probably do something more tutorial-focuse…
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#### Your system information
* System information from steam (`Steam` -> `Help` -> `System Information`) in a [gist](https://gist.github.com):[
System Information](https://gist.github.com/Redempti…
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in windows ,if success It return 1
https://github.com/libsdl-org/SDL/blob/323bab9305db74a5049e7b1a689483f3fb6402d5/include/SDL3/SDL_storage.h#L347
https://github.com/libsdl-org/SDL/blob/323bab9305db…
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this is incorrect:
```
SDL_VERSION(&info.version);
```
`SDL_VERSION` expects a `SDL_version` struct to initialize but `info.version` is an int.
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1 is printed on left click, 2 is printed only release.
Platform: Fedora, X11
MRE:
```c
#include
#include
int main(int argc, char** argv) {
SDL_Init(SDL_INIT_VIDEO);
SDL_Window* mai…
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Ubuntu 24.04, I'm trying to statically link SDL3 to build a shared module. When I follow the [official guide](https://wiki.libsdl.org/SDL3/README/cmake#including-sdl-in-your-project), I get the follow…
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I have a terrible idea...
What if we change `int SDL_Function()`, returning 0 for success and -1 for failure, to `SDL_bool SDL_Function()`, returning... SDL_TRUE for success and SDL_FALSE for failu…