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rubysnoot sometimes causes my game to crash because an idle action fails to load.
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Beamed down to an "Unknown" Planet and practically got booted back to my ship.
Here is my starbound log
[15:01:35.127] [Info] Root: Preparing Root...
[15:01:35.129] [Info] Root: Done preparing Root.
…
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Start logging at: 2016-03-10 19:30:28.595
[19:30:28.597] Info: Star::Root using bootstrap file 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\sbboot.config'
[19:30:28.597] Info: Star::…
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As it says in the title, the game doesn't recognize the mod at all. Doesn't even load it, from what I read in the log. I did install everything correctly, even checked .patch files to see if something…
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Traceback (most recent call last):
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
File "build\starcheat.py", line 83, in
File "build\starcheat.py", line 80,…
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Traceback (most recent call last):
File "C:\Python34-x64\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
File "build\starcheat.py", line 83, in
File "build\starcheat.py", line…
ghost updated
8 years ago
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Occasionally when I upgrade my ship it seems to 'crash' and become unusable and randomly reassembled. Is there a specific reason for this that anyone has found?
So far I've been told it's because of …
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[11:04:38.499] Error: Could not apply patch from backend: Folder . Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalExc…
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I noticed that using es6ify wraps some modules in this:
```
module.exports = function() {
// module code ...
return {};
}.call(typeof global !== 'undefined' ? global : this);
```
This obviously …
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sit down and get a cup of hot chocolate because heres the story
so i tried opening starcheat and it crashed so i decided to delete all my characters and make a new one and it still crashed can anyone…