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> WIP: #2382
The model sequencer contains a Bug which leads to the omission of exit sequences.
### Model
Consider the following statechart:
![image](https://user-images.githubusercontent.com/…
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It is not ovious that an initial entry node or a history must have a name: the problem occurs when the user drags both to the SC. Then there is an error message that there is a dublicated NamedElement…
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Entry and Exit Points are modeled as Strings in the grammar.
Instead, it should be a non containment reference to an Entry / Exit Point with appropriate scoping.
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Rather then passing an enum constant into the elementName() dispatch operations and have a switch/case in each of the implementing dispatch functions, we should introduce an interface and separate the…
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Examples should define additional optional metadata, like author, organization, version, license etc.
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On my system, when selecting a state and then using control + space, the content assist does not work. Instead, the state gets selected with a blue border, and the properties view jumps to the statech…
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The following statechart should continuously execute the dicing loop. However, it gets stuck in the *Rolling_the_dice* state. It seems that the _ev_ event raised in the state has either not been raise…
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![unbenannt](https://user-images.githubusercontent.com/6338708/45365848-b9898f00-b5dd-11e8-8932-b055ad210e8b.png)
Steps to reproduce:
- periodically raise event e with ~ 1 second delay, StateB sh…
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If extstate is to store data much like Redux, should there be a way that this data can be updated without a statechart transition? Would it be a good idea to also pass `dispatch` into the Machine rend…
ShMcK updated
5 years ago
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Hi! Thank you for your contribution! I am interested in state-of-art IA topic for robots and games AND I am a great fan of cross platform, minimal (or no) dependencies and header-only gems in modern c…