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I was attempting to utilize the Simulator that was within Newgrounds, However, in Addition to a few of them being rather laggy as of late for no discernable reason with it occurring following a rather…
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# Error Info
Error name: Error
Error message: panicked at 'wgpu error: Validation Error
Caused by:
In Device::create_buffer
Not enough memory left
', /home/runner/.cargo/registry/src…
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```
Hi
What steps will reproduce the problem?
1.building a model and make it a component (SketchUp)
2.export this component in collada format (DAE).
3.convert the COLLADA file by o3dconverter
I don'…
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I'm currently trying to "port" [glium's incomplete tutorial](https://github.com/glium/glium/blob/master/book/SUMMARY.md) to rendy by looking at rendy's examples and API docs. I've unfortunately hit a …
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# Error Info
Error name: Error
Error message: panicked at 'called `Result::unwrap()` on an `Err` value: "Unable to create texture object"', /home/runner/.cargo/registry/src/index.crates.io-6f17d22bb…
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# Error Info
Error name: Error
Error message: panicked at 'wgpu error: Validation Error
Caused by:
In Device::create_buffer
Not enough memory left
', /home/runner/.cargo/registry/src…
-
Short info header:
- GFX version: pre-ll 0.18.0
- OS: WebAssembly+Emscripten, WebGL
When the GL backend processes an UpdateBuffer command, it always binds the buffer using buffer::Role::Vertex. W…
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**Describe how it crashed by giving us those informations:**
1. This crash seems to come about entirely randomly, the last time it happened I was just sitting at the title screen using the default …
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1. Please check that no similar bug is already reported. Have a look on the list of open bugs at https://github.com/anbox/anbox/issues
2. Make sure you are running the latest version of Anbox before …
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Hi,
I want to reuse a buffer used in a vertex shader in a compute shader to do some expensive calculations and then update the buffer without moving anything to the CPU. Is this possible with the c…