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In a somewhat large syncshell I noticed I had been crashing a lot. After some testing, enabling/disabling, and seeing a few crashes happen en mass /without/ me, I've reason to believe something in Moo…
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### Describe the project you are working on
The Godot Engine and VFX
### Describe the problem or limitation you are having in your project
1. Art workflow is very limiting (i.e. Particle just goes …
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At the Physically Based Shading course at Siggraph this year Naty Hoffman presented issues with established Fresnel models. Both how it's incorrect to use the physical Fresnel equations directly in an…
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Guild Stones leave a stinky vfx residue forever.
Need to create new particle like exposure and set particle life down
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### Is there an existing feature request for this?
- [X] I have searched the existing requests
### Description
Apply time warping to smooth the rate of panning or camera motion.
Obviously not us…
orent updated
2 years ago
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Hi, I see that ComfyUI is getting a lot of ridicule on socials because of its overly complicated workflow. Users are now starting to doubt that this is really optimal. When I see the basic T2I workflo…
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### Problem
Windows gone did an update overnight, and suddenly all of my packages stopped resolving, saying:
```bash
$ rez env python
The context failed to resolve:
The following package conf…
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```
What steps will reproduce the problem?
1. alembic compiling configuration
python build/bootstrap/alembic_bootstrap.py
--dependency-install-root=$DAMB_DEPENDENTS_LIBS_PATH
--with-maya=/mnt/softw…
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```
What steps will reproduce the problem?
1. alembic compiling configuration
python build/bootstrap/alembic_bootstrap.py
--dependency-install-root=$DAMB_DEPENDENTS_LIBS_PATH
--with-maya=/mnt/softw…
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# 10bit-png
_Proposed:_ `TENB` (`TeNB` interim)
A proposal for a compression efficient 10bit variant of png
While it is possible to use the sBIT chunk to put a 10bit per channel image into a 16…