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AI need logic / flags for when it should use the Mana for this
For Example: `Caretaker's Talent`
```
{W}: Level 2
When this Class becomes level 2, create a token that’s a copy of target token …
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@kshitijdshah99, this is to track you moving the AI logic used in Pippy activity to this repo.
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_Idea still work in progress. Don't progress or create a branch before having the idea finalized with the team_
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Possible ways for the next turn represent as a multiple tree with a breadth-first traversal.
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Would be nice if I could get better AI logic to work. Any one have ideas post em here
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Sorry @connerjf, but your part of the code is a mess. (fricken nested for loops)
Thankfully you left some comments so there is a chance to refactor the code properly. Probably will not even be st…
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Have several different types of AI:
1. Sit & shoot type (near flag clusters)
2. Battle type (AI that reads player moves at beginning of turn nearest to them and try to sink them)
Possible dif…
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then Player will need an AI.
Player can't be added to "actors" group.
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### Background
https://github.com/CloudNativeAI/model-spec
The model spec extends the OCI image spec for better building and serving the AI models to the OCI Artifact, since Harbor is the OCI Ar…