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### Description
AWS GameLift fleets can be peered with other VPCs to grant direct access to resources in other VPCs, such as web servers and other backend services. Currently, the Terraform provider …
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It would be really cool to see this crate updated to support the GameLift Server SDK 5.x so it could work with GameLift Anywhere (https://aws.amazon.com/blogs/aws/introducing-amazon-gamelift-anywhere-…
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I try to build but seems like it failed at the getting Gamelift SDK stage.
```
C:\Users\cs\Documents\Unity Lab\amazon-gamelift-unity\Build>build
Root directory: C:\Users\cs\Documents\Unity Lab\ama…
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GameLift Anywhere allows you to provision any machine (like a local dev machine) to be a part of a fleet. More info here: https://aws.amazon.com/blogs/aws/introducing-amazon-gamelift-anywhere-run-your…
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Tried integrating the plugin into UE5.3 under MacOS 14, M1 Max. Engine was built from source, fresh C++ project. The solution build is successful and the plugin is recognized by the engine but no butt…
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### Community Note
* Please vote on this issue by adding a 👍 [reaction](https://blog.github.com/2016-03-10-add-reactions-to-pull-requests-issues-and-comments/) to the original issue to help the…
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I'm deploying a single-region fleet through the Editor Window of the plugin and it (likely) fails because the fleet cannot be created due to the LaunchPathParameter being incorrect:
Resource handl…
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With the preview build out, I've tried using the plugin with 5.4. 5.4 is a lot more strict in its compilation, which appears to be causing issues when building the plugin.
Sorry for lack of logs/da…
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https://github.com/aws-samples/amazon-gamelift-ultrafrogroyale-large-match-sample/blob/43dac185b6f6b4d4f76d771e55f7313719d5c5e8/AWS/ConnectUltraFrogRoyaleClient_Lambda.js#L64
According to AWS docum…
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u-sho updated
5 months ago