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## Current Situation
Despite [realies/audiowaveform building audiowaveform using `BUILD_STATIC=1`](https://github.com/realies/audiowaveform-docker/blob/master/Dockerfile#L94), the output is still…
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**Describe the bug**
Recorder controller failed to initialize, it was working before but now it fails to initialize and i can't figure out why
i use following widget to use audio recorder
```da…
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$ brew install audiowaveform
==> Downloading https://mirrors.tuna.tsinghua.edu.cn/homebrew-bottles/api/formula.jws.json
#=O#- # …
xxhcy updated
4 months ago
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When creating a static build for Mac I'm running into a few issues. The first set of issues involved building a few dependencies myself (not a problem).
I was able to run: cmake -D BUILD_STATIC=1 …
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**Describe the bug**
In ios, when the file address is given online, I get the following error
PlatformException(AudioWaveforms, Failed to prepare player, The operation couldn’t be completed. (OSSt…
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PlatformException(AudioWaveforms, Failed to start recording, null, null), just this error and the audio is not recorded and the audio waves are not shown(Working fine on android devices but issue is…
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The problem is that this package requires a certain format of the samples you provide to the waveform. The problem is that in your example, you use audiowaveform package to extract the samples. But if…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
preparePlayer function gives an error:
PlatformException(AudioWaveform…
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**Describe the bug**
I cloned audio_waveforms GitHub repo, opened up the example project and ran it on iPhone 14 Pro (iOS 16.4) emulator, however the waves are shown when recording the audio. (I have…
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Hi there,
I was wondering if there are static builds available for windows, mac, and Linux? Or is the solution to build them from source? I believe hosted static builds would really help new users…