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**PROBLEM SUMMARY**
When a p12 file used for certificated-based authentication contains a chain, vcert cannot authenticate.
**STEPS TO REPRODUCE**
create a p12 with a chain, enable certificate-ba…
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Like fr, you always seem to get it wrong.
You need to authenticate the post endpoints and stuff, like I can just `mitmproxy` the panel and use it... And `Referrer` + `Origin` can be forged. Reported …
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When using some auth mod like AuthMe, it will return `ERROR Error querying the server, waiting 5m...`. This seems to be because the `mc-monitor` try to query the player count by port 25565, but this a…
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So my server has password authentication turned off for security in favor of sshkey authentication.
Except, the mod manager does not use sshkey authentication, if I were to use winscp or filezilla …
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I haven't tried any other distros but I'm really having issues with dependencies.
Some I can get from CPAN, some I have to get as packages from the distro, and one or two I just can't get to install …
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We are preparing the update from check_mk 2.2 to 2.3.
https://docs.checkmk.com/latest/en/update_major.html
One of the preparation steps is to get rid of the authentication with the apache mod_au…
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**PROBLEM SUMMARY**
The customer requires that VCert must support TLS v1.3 for use cases. In testing the VCert using certificate based (API) authentication we found that unless "Disable TLS 1.3 o…
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See if we can replace the Go code that handles Oauth2 login with the Apache module [mod_auth_openidc](https://github.com/zmartzone/mod_auth_openidc).
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Hello, the server on which I play runs as a separate launcher and I don’t have the opportunity to run your mod. Is there a way to make a program in a separate window that will control actions in the g…
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