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I feel like biomes should be handled differently from Minecraft, rather than assigning regions to be locked rigidly to a specified biome, if enough of a specified tile is in a region, the region is co…
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### Description
Biome currently uses a fork of the [glob crate](https://crates.io/crates/glob). This crate has known shortcomings that can be considered as bugs by users. See #2421 and #3345.
For …
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I already searched on this [Github page](https://github.com/PluginBugs/Issues-ItemsAdder/issues) to chec…
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Hi,
I'm working on a mod pack with larger terrain generation for a more immersive experience. Can you please guide me on how to increase biome sizes? I can do this for terralith but not with tecton…
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**Describe the bug**
Generating a new repo with bati with the biome option selected outputs code files that may have eslint ignore comments which are not supported by biome. Instead biome equivalen…
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### Possible Fixes
Yes
### Modpack Version
0.3.5
### What happened?
I have frequent errors in the console like this for a few biomes, mainly Lavender Forest and Clover Patch after updating from 0…
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### What's the issue you encountered?
Hi! I'm a developer of Biome Replacer. I'm not versed enough in Minecraft's worldgen code nor TerraBlender's, so I'm looking for some help.
Upon creation of a…
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We have a custom server using fabric 1.21.1 and tried using the latest version of your jar as well as order versions, but we still keep getting the same error:
java.lang.IllegalStateException: Feat…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior
Now, Super-linter **does not** support [Biome](https://biomejs.dev)
### Expected Behavior
S…