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The Double Shot engineering effect in the ship editor seems to apply an extra burst shot and corresponding clip size to the weapon, showing 3 burst and 9 clip size instead of the actual 2 and 6 respec…
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Cannon should launch throwables, like tridents, as thrown projectiles. The cannon can launch arrows and modded projectiles, including the throwable bricks that Supplementaries adds. This feature shoul…
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**Describe the bug**
When using Destroy with Create: Big Cannons, there are several issues with the integrated mechanics. Mixed Charges and Mixed Shells do not show up in JEI, Mixed Shells cannot b…
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Alrighty, so I think I've found an incompatibility between Big Cannons and 2 other mods, causing a crash on world load.
- Immersive Portals
- Carpet
All three mods seem to do something with Lne…
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To prevent them from crashing the server by launching some items from other mods, especially in large modpacks. It can be a pre-configured list, data-driven tags, or whitelist in options.
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### Expected behavior
The tnt should explode once when a dispenser is fired.
### Observed/Actual behavior
The tnt is exploding at three different times.
### Steps/models to reproduce
se…
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Firstly the plugin is great, very fun to play around with.
My only gripe is with aiming multiple cannons is that where your aiming, it will swivel the cannon in that direction, so when you fire you…
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Unable to place the cannons on the ground and use them.
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How can I add cannons to 1.15.2
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cant use cannons, and instead it will do nothing unless i click on it which sends me to the latest shop ive used
help please