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Possibly related to changes from #386, Decky frontend now builds with different chunk.js files, which makes the frontend of the plugin (tab in QAM and its configuration) fail to load.
The backend al…
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Env:
Java 21
Fabric 1.21, loader 0.16.0
Fabric API 0.100.7
AntiXray 1.4.3
The following crash occurs very shortly after Preparing level "world" in the logfile.
```
[14:40:30] [Server thre…
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The chunk loaders seem to work just perfectly, but I am getting a lot of log spam:
```
[13:52:44] [Server thread/INFO]: Adding class_1700['Chunk Loader'/17, l='ServerLevel[world]', x=143.74, y=85.…
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Decky loader report:
TypeError: plugin_export.default is not a function
at PluginLoader. importReactPlugin (http://localhost: 1337/frontend/chunk-DPstxVl2. js: 7052: 56)
at async PluginLoader .…
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Hey, just saw that on Turtlematic there is a Chunk vial upgrade that allows turtles to keep chunks loaded. It's a very needed thing for turtles and there is a scarcity of addons that implement such fe…
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### Describe the bug
The Bug occurs when a user has an offline chunk and is online, the chunk becomes unloaded when the user leaves the area.
### To reproduce
1. Offline Chunk load a Chunk
2. Leav…
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**What would you like added or changed?**
The objective here would be to override other mod's chunk loading systems to make LMC more of an optimizer mod than a replacement. This would also entail add…
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**Version Info**
- Minecraft, 1.20.1, fabric
- Chunk Loaders, basic and single
**Are you using OptiFine?:**
No
**Description of the Bug**
I installed a chunk loader in another dimension, b…
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Current behavior:
```
scala> Chunk.single(1) ++ Chunk.single(1L)
java.lang.ClassCastException: class java.lang.Long cannot be cast to class java.lang.Integer (java.lang.Long and java.lang.Integer a…
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Currently on ChickenChunks-1.19.2-2.9.4.97-universal version, ChunkLoader cannot be destroyed via pickaxe like before, so you actually need like 15 seconds to break it. Bug or should work like that?